#include <vel.h>
Public Attributes | |
unsigned int | bits |
See note. | |
unsigned int | uid |
--------> Unit id (0--4G=[2^32-1]) |
unsigned int Gip::bits |
See note.
* (0-1)---> Reality (0--3=[2^2-1]) * --------> 0 = real * --------> 1 = ghost * --------> 2 = deleted * --------> 3 = <unused> * (2-3)---> Intrinsic Dimension (0--3=[2^2-1]) * --------> 0 = <unused> * --------> 1 = 1D * --------> 2 = 2D * --------> 3 = 3D * (4-5)---> Simplex Class (0--3=[2^2-1]) * --------> 0 = 0-simplex (vertex) * --------> 1 = 1-simplex (edge) * --------> 2 = 2-simplex (triangle) * --------> 3 = 3-simplex (tetrahedron) * (6-13)--> Material Type (0--256=[2^8-1]) * --------> Simplex interpretation: * --------> 0,1,2,3,... = Material tag * --------> Vertex and Edge interpretation: * --------> 0 = Interior * --------> ODD (1,3,5,...) = Dirichlet * --------> EVENP (2,4,6,...) = Neumann * (14-31)-> Chart (in the atlas) (0--262K=[2^18-1]) *