#include <sg/sg_base.h>
Go to the source code of this file.
Classes | |
struct | sOgl |
Class Ogl: Definition. More... | |
Typedefs | |
typedef struct sOgl | Ogl |
Declaration of the Ogl class as the Ogl structure. | |
Functions | |
Ogl * | Ogl_ctor (int frameMode, int orthoMode) |
Construct an Ogl object. | |
void | Ogl_dtor (Ogl **thee) |
Ogl object destructor. | |
void | Ogl_initBegin (Ogl *thee) |
Initialize the OpenGL context. | |
void | Ogl_initEnd (Ogl *thee) |
Initialize the OpenGL context. | |
void | Ogl_beginList (Ogl *thee, int list, int show) |
Make a generic display list. | |
void | Ogl_endList (Ogl *thee) |
Make a generic display list. | |
void | Ogl_addListObject (Ogl *thee, int type, int numPV, float vx[][3], float c[4], float r, char text[]) |
Make a generic display list. | |
void | Ogl_reshape (Ogl *thee, int w, int h) |
The main 3D==>2D Projection function. | |
void | Ogl_display (Ogl *thee) |
Main OpenGL display driver. | |
int | Ogl_lightModeOnOff (Ogl *thee) |
Some simple callback routines to manipulate the object. | |
int | Ogl_orthoModeOnOff (Ogl *thee) |
Some simple callback routines to manipulate the object. | |
int | Ogl_frameModeOnOff (Ogl *thee) |
Some simple callback routines to manipulate the object. | |
int | Ogl_ballModeOnOff (Ogl *thee) |
Some simple callback routines to manipulate the object. | |
int | Ogl_bboxModeOnOff (Ogl *thee) |
Some simple callback routines to manipulate the object. | |
int | Ogl_listModeOnOff (Ogl *thee, int list) |
Some simple callback routines to manipulate the object. | |
int | Ogl_isList (Ogl *thee, int list) |
Some simple callback routines to manipulate the object. | |
int | Ogl_isListOn (Ogl *thee, int list) |
Some simple callback routines to manipulate the object. | |
void | Ogl_setMouseMode (Ogl *thee, int value) |
Primary rotation/scaling/translation routines. | |
void | Ogl_mouseDown (Ogl *thee, int x, int y) |
Primary rotation/scaling/translation routines. | |
void | Ogl_mouseUp (Ogl *thee, int x, int y) |
Primary rotation/scaling/translation routines. | |
void | Ogl_mouseMotion (Ogl *thee, int x, int y) |
Primary rotation/scaling/translation routines. | |
int | Ogl_spin (Ogl *thee) |
Primary rotation/scaling/translation routines. | |
void | Ogl_resetPos (Ogl *thee) |
Some simple callback routines to manipulate the object. |
* * SG = < Socket Graphics > * Copyright (C) 1994--2008 Michael Holst * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *