#include <maloc/maloc.h>
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Defines | |
#define | TRILIBRARY |
Triangle-specific macros. | |
#define | REAL double |
Triangle-specific macros. | |
#define | VOID void |
Triangle-specific macros. | |
#define | ANSI_DECLARATORS |
Triangle-specific macros. | |
#define | TETLIBRARY |
Tetgen-specific macros. |
Inlining for speed: (Normal C functions if VINLINE_XXX not defined.) ------------------ -DVINLINE_GAMER : Enables macro time-critical funcs in GAMER.
* * GAMER = < Geometry-preserving Adaptive MeshER > * Copyright (C) 2007-2010 -- Michael Holst and Zeyun Yu * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * *